
In Ryan’s words, “Even when I beat that boss and finish my journey, it’s not over. My colleague Ryan Gilliam described Hades as a “comfort game” in his review, because of the way its thorny, repetitive cycle gets smoothed into something familiar, like a pair of worn-in work boots. And then, many upgrades later, you’ll realize they aren’t that dangerous after all. In other words, you’ll learn to hate the way-too-dangerous pink spheres that belch deadly butterflies. You’ll also learn which enemies you can take down in seconds and which ones take more care. Your own skills will level up, too, as you master the art of dashing and striking, plus experimenting to learn which gods’ boons will work best with your play style and preferred weaponry.
#Modern hades fanart upgrade#
It’s on you to decide which skills you want to invest in, as well as which weapons to take on during each jaunt and, over time, upgrade permanently. But the more you play, the more you learn how adaptable Zagreus and his arsenal can be. It involves wave after wave of random enemies in random rooms, with Zagreus using a collection of random upgrades - courtesy of the gods of Olympus, each of whom has a soft spot for him. You play as Zagreus, the rebellious son of Hades, who decides he’s had enough of Dad’s underworld domain. Throughout the month, we’ll be looking back on the year with special videos, essays, and surprises!



For our 2020 guide to the best entertainment of the year, Polygon is counting down our top 10 with a collection of essays along with our full Top 50 list.
